Gameplay

Dyscourse Gameplay
*Spoiler Alert*

Dyscourse is a game where you are presented with many possible choices. You, as the player have to make those choices. Some of them will not really affect the general gameplay, but others can be drastic (Choosing to let someone go fight the leopard to save the other person, but them getting killed instead.) All choices can lead to different endings, whether it be choosing to go to the mountains, using a flare, or even saving somebody for their ability, such as having Teddy's metal detector detect the mines, having George's fishing pole to get fish on the raft, ect.)

Goal
The overall goal for you, the player, is to get off the island. You want to try to do this any way possible, with no other particular goal. Some players may want to try to get off the island different ways, some may want to try to get off with as many as the team alive, etc.

== Endings == Your goal, as the player of Dyscourse is to achieve a ending. There are many different choices that will lead to different endings, but the choices that stand out most are using flares, deciding which direction to go, who to take with you on a journey, and who to save.

Raft ending:
Is when the player chooose for the offshore light. The survivors make a raft to get to the shiny object, that it was a buoy. The raft can get destroyed by a shark if the player doesn´t have the flares.

Mountain ending:
Is when the player choose for the mountain top. The survivors try to get the attention of a helicopter by making a big fire or by the radio tower.

Village ending:
Is when the player choose for the far side of the island. If there are 3 survivors, depending on the player, they are going to eat toxic mushrooms and get high. If there are more than 3 survivors, one of them is going to murder someone. At the end, no matter what happened, they are going to discover a village and stay 2 months.